forked from achamaikin/CCSModuleSW30Web
Mutable status palette over serial; Unknown uses HSV saturation pulse instead of dim-red/fade-to-black. Co-authored-by: Cursor <cursoragent@cursor.com>
483 lines
12 KiB
C
483 lines
12 KiB
C
#include "rgb_controller.h"
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#include "board.h"
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#include "charger_control.h"
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#include "main.h"
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#include "tim.h"
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#include <string.h>
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/* Второй светодиод в цепочке WS2812 */
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static RGB_t ws2812_led1 = { .R = 0, .G = 0, .B = 0 };
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#define WS2812_ERROR_BLINK_MS 100
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#define WS2812_ERROR_BLINK_PAUSE 30
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/* Яркость обоих WS2812 на плате, 0..255 */
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#define WS2812_BRIGHTNESS 60
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RGB_State_t LED_State;
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RGB_Cycle_t LED_Cycle;
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static const RGB_Cycle_t color_estop = {
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.Color1 = { .R = 250, .G = 0, .B = 0 },
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.Color2 = { .R = 0, .G = 0, .B = 0 },
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.Tr = 40,
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.Th = 10,
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.Tf = 40,
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.Tl = 10,
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};
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static const RGB_Cycle_t color_unlock = {
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.Color1 = { .R = 255, .G = 0, .B = 0 },
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.Color2 = { .R = 0, .G = 0, .B = 0 },
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.Tr = 10,
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.Th = 10,
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.Tf = 10,
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.Tl = 10,
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};
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/* Same init shimmer as AC22/tkzu22: hue=85, sat breathes 30↔250 (not fade-to-black). */
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static uint8_t lighting_init_active;
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static void LED_HsvToRgb(uint8_t hue, uint8_t sat, uint8_t val, RGB_t *out)
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{
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uint8_t region;
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uint8_t remainder;
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uint8_t p;
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uint8_t q;
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uint8_t t;
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if (sat == 0U) {
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out->R = out->G = out->B = val;
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return;
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}
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region = (uint8_t)(hue / 43U);
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remainder = (uint8_t)((hue - (uint8_t)(region * 43U)) * 6U);
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p = (uint8_t)((val * (255U - sat)) >> 8);
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q = (uint8_t)((val * (255U - ((sat * remainder) >> 8))) >> 8);
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t = (uint8_t)((val * (255U - ((sat * (255U - remainder)) >> 8))) >> 8);
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switch (region) {
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case 0:
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out->R = val;
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out->G = t;
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out->B = p;
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break;
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case 1:
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out->R = q;
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out->G = val;
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out->B = p;
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break;
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case 2:
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out->R = p;
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out->G = val;
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out->B = t;
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break;
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case 3:
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out->R = p;
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out->G = q;
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out->B = val;
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break;
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case 4:
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out->R = t;
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out->G = p;
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out->B = val;
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break;
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default:
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out->R = val;
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out->G = p;
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out->B = q;
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break;
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}
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}
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/** AC22-compatible init «перелив»: fixed green hue, saturation pulse. */
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static void LED_RenderInitShimmer(void)
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{
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static uint8_t sat = 250U;
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static uint8_t rising = 0U;
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const uint8_t hue = 85U;
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const uint8_t val = 245U;
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if (sat >= 250U) {
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rising = 0U;
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}
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if (sat <= 30U) {
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rising = 1U;
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}
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if (rising) {
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sat = (sat <= 246U) ? (uint8_t)(sat + 4U) : 250U;
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} else {
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sat = (sat >= 34U) ? (uint8_t)(sat - 4U) : 30U;
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}
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LED_HsvToRgb(hue, sat, val, &LED_State.color);
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}
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static LightingConfigPacket_t committed_lighting = {
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.mode = 0,
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.roles = {
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{ 0, 128, 0, 100, 0, 40, 0 },
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{ 0, 0, 255, 100, 1, 55, 100 },
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{ 0, 255, 0, 100, 1, 40, 87 },
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{ 255, 255, 255, 100, 0, 40, 0 },
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{ 255, 0, 0, 100, 1, 50, 87 },
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},
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};
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static LightingConfigPacket_t preview_lighting;
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static uint32_t preview_expires_at;
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static uint8_t preview_active;
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static RGB_Cycle_t LED_CycleFromRole(const LightingRolePacket_t *role)
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{
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const uint8_t fade_to_black = role->fadeTo >= 95;
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RGB_Cycle_t cycle = {
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.Color1 = {
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.R = (uint8_t)((uint16_t)role->r * role->brightness / 100),
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.G = (uint8_t)((uint16_t)role->g * role->brightness / 100),
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.B = (uint8_t)((uint16_t)role->b * role->brightness / 100),
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},
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.Tr = (uint8_t)((100 - role->speed) < 5 ? 5 : (100 - role->speed)),
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.Th = 10,
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.Tf = (uint8_t)((100 - role->speed) < 5 ? 5 : (100 - role->speed)),
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.Tl = fade_to_black ? 10 : 0,
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};
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if (role->effect == 0) {
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cycle.Color2 = cycle.Color1;
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} else {
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cycle.Color2.R = (uint8_t)((uint16_t)cycle.Color1.R * (100 - role->fadeTo) / 100);
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cycle.Color2.G = (uint8_t)((uint16_t)cycle.Color1.G * (100 - role->fadeTo) / 100);
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cycle.Color2.B = (uint8_t)((uint16_t)cycle.Color1.B * (100 - role->fadeTo) / 100);
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}
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return cycle;
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}
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static uint8_t LED_IsLightingConfigValid(const LightingConfigPacket_t *config)
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{
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if (config == NULL || config->mode > 1 || (config->flags & 0xFE) != 0 ||
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config->reserved != 0 || ((config->flags & 0x01) && config->previewSec == 0) ||
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(!(config->flags & 0x01) && config->previewSec != 0)) {
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return 0;
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}
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for (uint8_t i = 0; i < 5; i++) {
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const LightingRolePacket_t *role = &config->roles[i];
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if (role->brightness > 100 || role->effect > 1 || role->speed > 100 || role->fadeTo > 100) {
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return 0;
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}
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}
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return 1;
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}
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uint8_t LED_ApplyLightingConfig(const LightingConfigPacket_t *config)
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{
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if (!LED_IsLightingConfigValid(config)) {
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return 0;
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}
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if (config->flags & 0x01) {
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memcpy(&preview_lighting, config, sizeof(preview_lighting));
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preview_active = 1;
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preview_expires_at = HAL_GetTick() + ((uint32_t)config->previewSec * 1000U);
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} else {
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memcpy(&committed_lighting, config, sizeof(committed_lighting));
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preview_active = 0;
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}
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return 1;
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}
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void LED_Write(void)
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{
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const LightingConfigPacket_t *lighting = &committed_lighting;
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RGB_Cycle_t cycle;
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lighting_init_active = 0;
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if (CONN.connControl == CMD_STOP) {
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LED_SetColor(&color_estop);
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return;
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}
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if (CONN.chargingError != CONN_NO_ERROR || CONN.connState == Disabled) {
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cycle = LED_CycleFromRole(&lighting->roles[4]);
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LED_SetColor(&cycle);
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return;
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}
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if (preview_active && (int32_t)(HAL_GetTick() - preview_expires_at) >= 0) {
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preview_active = 0;
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}
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if (preview_active) {
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lighting = &preview_lighting;
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}
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if (lighting->mode == 1) {
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RGB_Cycle_t off = { 0 };
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LED_SetColor(&off);
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return;
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}
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if (CONN.connControl == CMD_FORCE_UNLOCK) {
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LED_SetColor(&color_unlock);
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return;
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}
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if (CONN.connState == Unknown) {
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lighting_init_active = 1;
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return;
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}
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switch (CONN.connState) {
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case Unplugged:
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cycle = LED_CycleFromRole(&lighting->roles[0]);
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break;
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case Preparing:
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case AuthRequired:
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case Replugging:
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cycle = LED_CycleFromRole(&lighting->roles[1]);
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break;
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case WaitingForEnergy:
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case ChargingPausedEV:
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case ChargingPausedEVSE:
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case Charging:
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cycle = LED_CycleFromRole(&lighting->roles[2]);
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break;
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case AuthTimeout:
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case Finished:
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case FinishedEVSE:
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case FinishedEV:
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cycle = LED_CycleFromRole(&lighting->roles[3]);
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break;
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default:
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lighting_init_active = 1;
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return;
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}
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LED_SetColor(&cycle);
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}
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void interpolateColors(RGB_t* color1, RGB_t* color2, uint16_t a, uint16_t b, RGB_t *result) {
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// Проверяем, чтобы a не выходила за пределы диапазона
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if (a > b) a = b;
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if(b==0) b = 1;
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// Вычисляем коэффициент смешивания в виде целого числа
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uint16_t t = (a * 255) / b; // t будет от 0 до 255
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// Линейная интерполяция с использованием целых чисел
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result->R = (color1->R * (255 - t) + color2->R * t) / 255;
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result->G = (color1->G * (255 - t) + color2->G * t) / 255;
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result->B = (color1->B * (255 - t) + color2->B * t) / 255;
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}
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#pragma GCC push_options
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#pragma GCC optimize("O2")
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#define WS2812_T0H_NOP 25
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#define WS2812_T0L_NOP 52
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#define WS2812_T1H_NOP 52
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#define WS2812_T1L_NOP 25
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#define _WS2812_DELAY_NOPS(n) __asm volatile(".rept " #n "\nnop\n.endr" ::: "memory")
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#define WS2812_DELAY_NOPS(n) _WS2812_DELAY_NOPS(n)
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static void ws2812_send_pixel(uint8_t r, uint8_t g, uint8_t b)
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{
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uint32_t tmp = ~(((uint32_t)g << 16) | ((uint32_t)r << 8) | (uint32_t)b);
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for (int i = 0; i < 24; i++) {
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LED_DATA_GPIO_Port->BSRR = LED_DATA_Pin;
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if (tmp & (1U << 23)) {
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WS2812_DELAY_NOPS(WS2812_T0H_NOP);
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LED_DATA_GPIO_Port->BRR = LED_DATA_Pin;
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WS2812_DELAY_NOPS(WS2812_T0L_NOP);
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} else {
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WS2812_DELAY_NOPS(WS2812_T1H_NOP);
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LED_DATA_GPIO_Port->BRR = LED_DATA_Pin;
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WS2812_DELAY_NOPS(WS2812_T1L_NOP);
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}
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tmp <<= 1;
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}
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}
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static void ws2812_update(RGB_t *led0, RGB_t *led1)
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{
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uint32_t primask = __get_PRIMASK();
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__disable_irq();
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ws2812_send_pixel(led0->R, led0->G, led0->B);
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ws2812_send_pixel(led1->R, led1->G, led1->B);
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__set_PRIMASK(primask);
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}
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#pragma GCC pop_options
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static RGB_t RGB_ScaleBrightness(const RGB_t *color)
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{
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RGB_t out = {
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.R = (uint8_t)((uint16_t)color->R * WS2812_BRIGHTNESS / 255),
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.G = (uint8_t)((uint16_t)color->G * WS2812_BRIGHTNESS / 255),
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.B = (uint8_t)((uint16_t)color->B * WS2812_BRIGHTNESS / 255),
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};
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return out;
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}
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/*
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* Моргание красным на втором WS2812 при chargingError > 0.
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* Логика как Slave-LB24 LED_Task: N вспышек = код ошибки, пауза 30×100 ms.
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* Вызывается из LED_Task каждые 20 ms; шаг FSM — 100 ms.
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*/
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static void LED_Ws2812ErrorBlinkUpdate(void)
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{
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static uint8_t err_counter;
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static uint8_t led_state;
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static uint8_t led_pause;
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static uint32_t blink_tick;
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static uint32_t flash_until;
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static CONN_Error_t last_error = CONN_NO_ERROR;
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const CONN_Error_t err = CONN.chargingError;
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const uint32_t now = HAL_GetTick();
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if (err == CONN_NO_ERROR) {
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err_counter = 0;
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led_state = 0;
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led_pause = 0;
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flash_until = 0;
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last_error = CONN_NO_ERROR;
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ws2812_led1.R = 0;
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ws2812_led1.G = 0;
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ws2812_led1.B = 0;
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return;
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}
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if (err != last_error) {
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err_counter = 0;
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led_state = 0;
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led_pause = 0;
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flash_until = 0;
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last_error = err;
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}
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if (now < flash_until) {
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ws2812_led1.R = 255;
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ws2812_led1.G = 0;
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ws2812_led1.B = 0;
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return;
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}
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ws2812_led1.R = 0;
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ws2812_led1.G = 0;
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ws2812_led1.B = 0;
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if ((now - blink_tick) < WS2812_ERROR_BLINK_MS) {
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return;
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}
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blink_tick = now;
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uint8_t led_flash = 0;
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if (led_pause > 0) {
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led_pause--;
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} else if (err_counter < (uint8_t)err) {
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if (led_state == 0) {
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led_state = 1;
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} else {
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led_flash = 1;
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led_state = 0;
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err_counter++;
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}
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} else {
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err_counter = 0;
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led_pause = WS2812_ERROR_BLINK_PAUSE;
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}
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if (led_flash) {
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flash_until = now + WS2812_ERROR_BLINK_MS;
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ws2812_led1.R = 255;
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ws2812_led1.G = 0;
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ws2812_led1.B = 0;
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}
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}
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void RGB_SetColor(RGB_t *color){
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htim4.Instance->CCR2 = color->R * 100 / 255;
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htim4.Instance->CCR3 = color->G * 100 / 255;
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htim4.Instance->CCR4 = color->B * 100 / 255;
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}
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void WS2812_SetColor(RGB_t *color){
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RGB_t led0 = RGB_ScaleBrightness(color);
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RGB_t led1 = RGB_ScaleBrightness(&ws2812_led1);
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ws2812_update(&led0, &led1);
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}
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void LED_SetColor(const RGB_Cycle_t *color){
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memcpy(&LED_Cycle, color, sizeof(RGB_Cycle_t));
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}
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void LED_Init(){
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RGB_t color = {.R=0, .G=0, .B=0};
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HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_2);
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HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_3);
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HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_4);
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RGB_SetColor(&color);
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WS2812_SetColor(&color);
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}
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void LED_Task(){
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static uint32_t led_tick;
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if((HAL_GetTick() - led_tick) > 20){
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led_tick = HAL_GetTick();
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LED_Ws2812ErrorBlinkUpdate();
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if (lighting_init_active) {
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LED_RenderInitShimmer();
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RGB_SetColor(&LED_State.color);
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WS2812_SetColor(&LED_State.color);
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return;
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}
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LED_State.tick++;
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switch(LED_State.state){
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case LED_RISING:
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interpolateColors(&LED_Cycle.Color2, &LED_Cycle.Color1, LED_State.tick, LED_Cycle.Tr, &LED_State.color);
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if(LED_State.tick>LED_Cycle.Tr){
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LED_State.state = LED_HIGH;
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LED_State.tick = 0;
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}
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break;
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case LED_HIGH:
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memcpy(&LED_State.color, &LED_Cycle.Color1, sizeof(RGB_t));
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if(LED_State.tick>LED_Cycle.Th){
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LED_State.state = LED_FALLING;
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LED_State.tick = 0;
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}
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break;
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case LED_FALLING:
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interpolateColors(&LED_Cycle.Color1, &LED_Cycle.Color2, LED_State.tick, LED_Cycle.Tf, &LED_State.color);
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if(LED_State.tick>LED_Cycle.Tf){
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LED_State.state = LED_LOW;
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LED_State.tick = 0;
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}
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break;
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case LED_LOW:
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memcpy(&LED_State.color, &LED_Cycle.Color2, sizeof(RGB_t));
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if(LED_State.tick>LED_Cycle.Tl){
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LED_State.state = LED_RISING;
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LED_State.tick = 0;
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}
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break;
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default:
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LED_State.state = LED_RISING;
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}
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RGB_SetColor(&LED_State.color);
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WS2812_SetColor(&LED_State.color);
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}
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}
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