#include "rgb_controller.h" #include "board.h" #include "charger_control.h" #include "main.h" #include "tim.h" #include /* Второй светодиод в цепочке WS2812 */ static RGB_t ws2812_led1 = { .R = 0, .G = 0, .B = 0 }; #define WS2812_ERROR_BLINK_MS 100 #define WS2812_ERROR_BLINK_PAUSE 30 /* Яркость обоих WS2812 на плате, 0..255 */ #define WS2812_BRIGHTNESS 60 RGB_State_t LED_State; RGB_Cycle_t LED_Cycle; static const RGB_Cycle_t color_estop = { .Color1 = { .R = 250, .G = 0, .B = 0 }, .Color2 = { .R = 0, .G = 0, .B = 0 }, .Tr = 40, .Th = 10, .Tf = 40, .Tl = 10, }; static const RGB_Cycle_t color_unlock = { .Color1 = { .R = 255, .G = 0, .B = 0 }, .Color2 = { .R = 0, .G = 0, .B = 0 }, .Tr = 10, .Th = 10, .Tf = 10, .Tl = 10, }; /* Same init shimmer as AC22/tkzu22: hue=85, sat breathes 30↔250 (not fade-to-black). */ static uint8_t lighting_init_active; static void LED_HsvToRgb(uint8_t hue, uint8_t sat, uint8_t val, RGB_t *out) { uint8_t region; uint8_t remainder; uint8_t p; uint8_t q; uint8_t t; if (sat == 0U) { out->R = out->G = out->B = val; return; } region = (uint8_t)(hue / 43U); remainder = (uint8_t)((hue - (uint8_t)(region * 43U)) * 6U); p = (uint8_t)((val * (255U - sat)) >> 8); q = (uint8_t)((val * (255U - ((sat * remainder) >> 8))) >> 8); t = (uint8_t)((val * (255U - ((sat * (255U - remainder)) >> 8))) >> 8); switch (region) { case 0: out->R = val; out->G = t; out->B = p; break; case 1: out->R = q; out->G = val; out->B = p; break; case 2: out->R = p; out->G = val; out->B = t; break; case 3: out->R = p; out->G = q; out->B = val; break; case 4: out->R = t; out->G = p; out->B = val; break; default: out->R = val; out->G = p; out->B = q; break; } } /** AC22-compatible init «перелив»: fixed green hue, saturation pulse. */ static void LED_RenderInitShimmer(void) { static uint8_t sat = 250U; static uint8_t rising = 0U; const uint8_t hue = 85U; const uint8_t val = 245U; if (sat >= 250U) { rising = 0U; } if (sat <= 30U) { rising = 1U; } if (rising) { sat = (sat <= 246U) ? (uint8_t)(sat + 4U) : 250U; } else { sat = (sat >= 34U) ? (uint8_t)(sat - 4U) : 30U; } LED_HsvToRgb(hue, sat, val, &LED_State.color); } static LightingConfigPacket_t committed_lighting = { .mode = 0, .roles = { { 0, 128, 0, 100, 0, 40, 0 }, { 0, 0, 255, 100, 1, 55, 100 }, { 0, 255, 0, 100, 1, 40, 87 }, { 255, 255, 255, 100, 0, 40, 0 }, { 255, 0, 0, 100, 1, 50, 87 }, }, }; static LightingConfigPacket_t preview_lighting; static uint32_t preview_expires_at; static uint8_t preview_active; static RGB_Cycle_t LED_CycleFromRole(const LightingRolePacket_t *role) { const uint8_t fade_to_black = role->fadeTo >= 95; RGB_Cycle_t cycle = { .Color1 = { .R = (uint8_t)((uint16_t)role->r * role->brightness / 100), .G = (uint8_t)((uint16_t)role->g * role->brightness / 100), .B = (uint8_t)((uint16_t)role->b * role->brightness / 100), }, .Tr = (uint8_t)((100 - role->speed) < 5 ? 5 : (100 - role->speed)), .Th = 10, .Tf = (uint8_t)((100 - role->speed) < 5 ? 5 : (100 - role->speed)), .Tl = fade_to_black ? 10 : 0, }; if (role->effect == 0) { cycle.Color2 = cycle.Color1; } else { cycle.Color2.R = (uint8_t)((uint16_t)cycle.Color1.R * (100 - role->fadeTo) / 100); cycle.Color2.G = (uint8_t)((uint16_t)cycle.Color1.G * (100 - role->fadeTo) / 100); cycle.Color2.B = (uint8_t)((uint16_t)cycle.Color1.B * (100 - role->fadeTo) / 100); } return cycle; } static uint8_t LED_IsLightingConfigValid(const LightingConfigPacket_t *config) { if (config == NULL || config->mode > 1 || (config->flags & 0xFE) != 0 || config->reserved != 0 || ((config->flags & 0x01) && config->previewSec == 0) || (!(config->flags & 0x01) && config->previewSec != 0)) { return 0; } for (uint8_t i = 0; i < 5; i++) { const LightingRolePacket_t *role = &config->roles[i]; if (role->brightness > 100 || role->effect > 1 || role->speed > 100 || role->fadeTo > 100) { return 0; } } return 1; } uint8_t LED_ApplyLightingConfig(const LightingConfigPacket_t *config) { if (!LED_IsLightingConfigValid(config)) { return 0; } if (config->flags & 0x01) { memcpy(&preview_lighting, config, sizeof(preview_lighting)); preview_active = 1; preview_expires_at = HAL_GetTick() + ((uint32_t)config->previewSec * 1000U); } else { memcpy(&committed_lighting, config, sizeof(committed_lighting)); preview_active = 0; } return 1; } void LED_Write(void) { const LightingConfigPacket_t *lighting = &committed_lighting; RGB_Cycle_t cycle; lighting_init_active = 0; if (CONN.connControl == CMD_STOP) { LED_SetColor(&color_estop); return; } if (CONN.chargingError != CONN_NO_ERROR || CONN.connState == Disabled) { cycle = LED_CycleFromRole(&lighting->roles[4]); LED_SetColor(&cycle); return; } if (preview_active && (int32_t)(HAL_GetTick() - preview_expires_at) >= 0) { preview_active = 0; } if (preview_active) { lighting = &preview_lighting; } if (lighting->mode == 1) { RGB_Cycle_t off = { 0 }; LED_SetColor(&off); return; } if (CONN.connControl == CMD_FORCE_UNLOCK) { LED_SetColor(&color_unlock); return; } if (CONN.connState == Unknown) { lighting_init_active = 1; return; } switch (CONN.connState) { case Unplugged: cycle = LED_CycleFromRole(&lighting->roles[0]); break; case Preparing: case AuthRequired: case Replugging: cycle = LED_CycleFromRole(&lighting->roles[1]); break; case WaitingForEnergy: case ChargingPausedEV: case ChargingPausedEVSE: case Charging: cycle = LED_CycleFromRole(&lighting->roles[2]); break; case AuthTimeout: case Finished: case FinishedEVSE: case FinishedEV: cycle = LED_CycleFromRole(&lighting->roles[3]); break; default: lighting_init_active = 1; return; } LED_SetColor(&cycle); } void interpolateColors(RGB_t* color1, RGB_t* color2, uint16_t a, uint16_t b, RGB_t *result) { // Проверяем, чтобы a не выходила за пределы диапазона if (a > b) a = b; if(b==0) b = 1; // Вычисляем коэффициент смешивания в виде целого числа uint16_t t = (a * 255) / b; // t будет от 0 до 255 // Линейная интерполяция с использованием целых чисел result->R = (color1->R * (255 - t) + color2->R * t) / 255; result->G = (color1->G * (255 - t) + color2->G * t) / 255; result->B = (color1->B * (255 - t) + color2->B * t) / 255; } #pragma GCC push_options #pragma GCC optimize("O2") #define WS2812_T0H_NOP 25 #define WS2812_T0L_NOP 52 #define WS2812_T1H_NOP 52 #define WS2812_T1L_NOP 25 #define _WS2812_DELAY_NOPS(n) __asm volatile(".rept " #n "\nnop\n.endr" ::: "memory") #define WS2812_DELAY_NOPS(n) _WS2812_DELAY_NOPS(n) static void ws2812_send_pixel(uint8_t r, uint8_t g, uint8_t b) { uint32_t tmp = ~(((uint32_t)g << 16) | ((uint32_t)r << 8) | (uint32_t)b); for (int i = 0; i < 24; i++) { LED_DATA_GPIO_Port->BSRR = LED_DATA_Pin; if (tmp & (1U << 23)) { WS2812_DELAY_NOPS(WS2812_T0H_NOP); LED_DATA_GPIO_Port->BRR = LED_DATA_Pin; WS2812_DELAY_NOPS(WS2812_T0L_NOP); } else { WS2812_DELAY_NOPS(WS2812_T1H_NOP); LED_DATA_GPIO_Port->BRR = LED_DATA_Pin; WS2812_DELAY_NOPS(WS2812_T1L_NOP); } tmp <<= 1; } } static void ws2812_update(RGB_t *led0, RGB_t *led1) { uint32_t primask = __get_PRIMASK(); __disable_irq(); ws2812_send_pixel(led0->R, led0->G, led0->B); ws2812_send_pixel(led1->R, led1->G, led1->B); __set_PRIMASK(primask); } #pragma GCC pop_options static RGB_t RGB_ScaleBrightness(const RGB_t *color) { RGB_t out = { .R = (uint8_t)((uint16_t)color->R * WS2812_BRIGHTNESS / 255), .G = (uint8_t)((uint16_t)color->G * WS2812_BRIGHTNESS / 255), .B = (uint8_t)((uint16_t)color->B * WS2812_BRIGHTNESS / 255), }; return out; } /* * Моргание красным на втором WS2812 при chargingError > 0. * Логика как Slave-LB24 LED_Task: N вспышек = код ошибки, пауза 30×100 ms. * Вызывается из LED_Task каждые 20 ms; шаг FSM — 100 ms. */ static void LED_Ws2812ErrorBlinkUpdate(void) { static uint8_t err_counter; static uint8_t led_state; static uint8_t led_pause; static uint32_t blink_tick; static uint32_t flash_until; static CONN_Error_t last_error = CONN_NO_ERROR; const CONN_Error_t err = CONN.chargingError; const uint32_t now = HAL_GetTick(); if (err == CONN_NO_ERROR) { err_counter = 0; led_state = 0; led_pause = 0; flash_until = 0; last_error = CONN_NO_ERROR; ws2812_led1.R = 0; ws2812_led1.G = 0; ws2812_led1.B = 0; return; } if (err != last_error) { err_counter = 0; led_state = 0; led_pause = 0; flash_until = 0; last_error = err; } if (now < flash_until) { ws2812_led1.R = 255; ws2812_led1.G = 0; ws2812_led1.B = 0; return; } ws2812_led1.R = 0; ws2812_led1.G = 0; ws2812_led1.B = 0; if ((now - blink_tick) < WS2812_ERROR_BLINK_MS) { return; } blink_tick = now; uint8_t led_flash = 0; if (led_pause > 0) { led_pause--; } else if (err_counter < (uint8_t)err) { if (led_state == 0) { led_state = 1; } else { led_flash = 1; led_state = 0; err_counter++; } } else { err_counter = 0; led_pause = WS2812_ERROR_BLINK_PAUSE; } if (led_flash) { flash_until = now + WS2812_ERROR_BLINK_MS; ws2812_led1.R = 255; ws2812_led1.G = 0; ws2812_led1.B = 0; } } void RGB_SetColor(RGB_t *color){ htim4.Instance->CCR2 = color->R * 100 / 255; htim4.Instance->CCR3 = color->G * 100 / 255; htim4.Instance->CCR4 = color->B * 100 / 255; } void WS2812_SetColor(RGB_t *color){ RGB_t led0 = RGB_ScaleBrightness(color); RGB_t led1 = RGB_ScaleBrightness(&ws2812_led1); ws2812_update(&led0, &led1); } void LED_SetColor(const RGB_Cycle_t *color){ memcpy(&LED_Cycle, color, sizeof(RGB_Cycle_t)); } void LED_Init(){ RGB_t color = {.R=0, .G=0, .B=0}; HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_2); HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_3); HAL_TIM_PWM_Start(&htim4, TIM_CHANNEL_4); RGB_SetColor(&color); WS2812_SetColor(&color); } void LED_Task(){ static uint32_t led_tick; if((HAL_GetTick() - led_tick) > 20){ led_tick = HAL_GetTick(); LED_Ws2812ErrorBlinkUpdate(); if (lighting_init_active) { LED_RenderInitShimmer(); RGB_SetColor(&LED_State.color); WS2812_SetColor(&LED_State.color); return; } LED_State.tick++; switch(LED_State.state){ case LED_RISING: interpolateColors(&LED_Cycle.Color2, &LED_Cycle.Color1, LED_State.tick, LED_Cycle.Tr, &LED_State.color); if(LED_State.tick>LED_Cycle.Tr){ LED_State.state = LED_HIGH; LED_State.tick = 0; } break; case LED_HIGH: memcpy(&LED_State.color, &LED_Cycle.Color1, sizeof(RGB_t)); if(LED_State.tick>LED_Cycle.Th){ LED_State.state = LED_FALLING; LED_State.tick = 0; } break; case LED_FALLING: interpolateColors(&LED_Cycle.Color1, &LED_Cycle.Color2, LED_State.tick, LED_Cycle.Tf, &LED_State.color); if(LED_State.tick>LED_Cycle.Tf){ LED_State.state = LED_LOW; LED_State.tick = 0; } break; case LED_LOW: memcpy(&LED_State.color, &LED_Cycle.Color2, sizeof(RGB_t)); if(LED_State.tick>LED_Cycle.Tl){ LED_State.state = LED_RISING; LED_State.tick = 0; } break; default: LED_State.state = LED_RISING; } RGB_SetColor(&LED_State.color); WS2812_SetColor(&LED_State.color); } }