70 lines
2.2 KiB
QML
70 lines
2.2 KiB
QML
/*
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Copyright 2018 Benjamin Vedder benjamin@vedder.se
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This file is part of VESC Tool.
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VESC Tool is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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VESC Tool is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Based on https://stackoverflow.com/questions/43406830/how-to-use-float-in-a-qml-spinbox
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import QtQuick 2.0
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import QtQuick.Controls 2.2
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Item {
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height: spinbox.implicitHeight
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property int decimals: 2
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property real realValue: 0.0
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property real realFrom: 0.0
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property real realTo: 100.0
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property real realStepSize: 1.0
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property string suffix: ""
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property string prefix: ""
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SpinBox{
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id: spinbox
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anchors.fill: parent
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editable: true
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// wheelEnabled: true
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property real factor: Math.pow(10, decimals)
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stepSize: realStepSize * factor
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value: Math.round(realValue * factor)
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to : realTo * factor
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from : realFrom * factor
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validator: DoubleValidator {
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bottom: Math.min(spinbox.from, spinbox.to)*spinbox.factor
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top: Math.max(spinbox.from, spinbox.to)*spinbox.factor
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}
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textFromValue: function(value, locale) {
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return prefix + parseFloat(value * 1.0 / factor).toFixed(decimals) + suffix;
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}
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valueFromText: function(text, locale) {
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return Math.round(parseFloat(text.replace(",", ".").
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replace(suffix, "").
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replace(prefix, "")) * factor)
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}
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onValueChanged: {
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if (Math.round(realValue * factor) !== value) {
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realValue = value * 1.0 / factor
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}
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}
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}
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}
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